Storage technology is a focus of Tom’s Hardware’s coverage of Gears of War: E-Day. The publication reports SSD streaming speeds of up to 3.7 GB/s and says the approach saves several gigabytes of system RAM.
In its November 14 report, Tom’s Hardware describes storage as part of the effort to bring the game’s detailed environments to systems with more limited hardware resources. The supplied excerpt does not identify the test configuration or provide a detailed RAM comparison.
Storage alongside graphics technology
The report also lists Unreal Engine 5’s Nanite and Lumen, MegaLights, and RTX Mega Geometry among the game’s graphics technologies, alongside upscaling and frame generation options.
For PC players, the storage findings put memory use alongside graphics features as a technical point of interest. The reported streaming figure alone, however, does not establish how the game will perform across different PC configurations.
